Exhibit Hall C
Registration desk opens at 3:00pm
Steelcase Ballroom A/B
Additional Ticket Required
Steelcase Ballroom A/B
Additional Ticket Required
Steelcase Ballroom A/B
Chris Wall, show creatorSteelcase Ballroom D
N.D. WilsonExhibit Hall C
Matt Yocum, Brannon Hollingsworth, Daniel Hancock, Ivan Anaya, Geogg StroutExhibit Hall C
Join pros from the comics world to gain some insight into what it is like to be a Christian working in the field and learn about creating Christian comics as well. A gloves-off, real deal convo that's not to be missed!
Allen Brokken, E. Stephen Burnett, Clint HallExhibit Hall C
With the explosion of AI, children today are growing up in a far different world than their parents. Our panelists will discuss topics on raising kids in this environment.
Alex 'Magnus' Lehman Riot GamesExhibit Hall C
Christian creatives often face a pivotal question: What does it mean to integrate faith and craft? In this talk, I’ll highlight three distinct paths—creating explicitly Christian content, crafting Christian-themed analogies, and living out faith while working in secular industries. Having chosen the latter, Alex draws from over 17 years of experience across TV, film, and games—including roles at Sony Imageworks and Riot Games—and will share practical insights, personal stories, and lessons learned navigating these creative crossroads.
Steelcase Ballroom D
An exclusive screening of the hand drawn 2D animated feature coming in Sept. (90 min film followed by a Q&A)
Sponsored by Salvation Poem Project
Mike Nawrocki, Katie Leigh, Main Street Music ShowExhibit Hall C
Mike Nawrocki, Katie Leigh, and the voice actors from the Main Street Music Show!
Followed by a meet and greet at their booths
Brent Weeks & N.D. WilsonExhibit Hall C
Bad Words, Good Sex, and Terrible Violence: Should verses about purity and avoiding unclean talk—not to mention worries about millstones—lead us to avoid scenes, topics, and language that offend some readers, or do Christians have something to say about "adult" themes to our culture? What are right ways and wrong ways? Where's the line? Does the intended audience matter when anyone of any age might read our book, watch our show, or play our game?
Brannon Hollingsworth & Layne LaughterExhibit Hall C
Join Brainy Pixel for an exciting behind-the-scenes look at the future of storytelling and education with our Live Interactive 2D Animation technology. In this interactive demo, we showcase our custom-built robot character, brought to life in real-time using Adobe Character Animator and Stream Deck trigger controls. Watch as our animated robot responds to questions, gestures with personality, and engages with the audience on the fly—all without pre-rendered animation. Designed for live events, online learning, or hybrid entertainment experiences, this demo illustrates how Brainy Pixel blends technology, creativity, and faith-based messaging into dynamic content that captivates and connects.
Sarah Arthur, Brent Weeks, and N.D. WilsonExhibit Hall C
Mike Nawrocki and Katie LeighSteelcase Ballroom A/B
Separate Ticket required
Grand Gallery A/B
EXPO PASS REQUIRED
Not all games are played on the computer or console. This session gives you the chance to experience tabletop or mobile games created by our attendees.
Features -
And don’t be surprised if a few others pop up as well.
Steelcase Ballroom A/B
Sarah Arthur, Brent Weeks, N.D. Wilson, S.D. SmithExhibit Hall C
Mike Nawrocki, Tony Bancroft, Brannon HollingsworthExhibit Hall C
Rob Stotz, Daniel Hancock, William MorseExhibit Hall C
S.D. Smith & familySteelcase Ballroom A/B
Separate Ticket required
Book signing to follow the performance
Jason Moody, CreatorSteelcase Ballroom D
Andrew Gillsmith, Jon JamesExhibit Hall C
Incensepunk is, at its core, a genre of longing. It desires a world in which traditional faiths and churches play a major role in society. Incensepunk extrapolates Byzantine and Gothic architecture styles into a modern world of skyscrapers and globalization. However, it is not regressive. It doesn’t view the past as good and the present as wicked and depraved. Instead, it tries to envision what the world could look like if faith and society were more integrated.
Exhibit Hall C
Daniel SchwabauerExhibit Hall C
Daniel Schwabauer explores the narrative principles of theme, context, characterization, voice, and plot as a lens for understanding the cosmic story arc of God’s relationship to humanity.
N.D. WilsonSteelcase Ballroom D
Celebrate and explore the fantasy world in which we’ve all been placed. In this episode, visit some of the most bizarre, comic, and adorable creatures God has crafted anywhere on this earth—Tasmania is calling.
Steelcase A/B
Mike Nawrocki, CreatorSteelcase Ballroom D
Carla HochExhibit Hall C